-Resurrection of Nei: The Guide- by chi89333 edited by vivify93 ------------------------------------------------ This is a precise guide on how to resurrect Nei after battle with Neifirst. Firstly, you need to start a new game with a Phantasy Star generation:1 Clear Game file loaded. Complete the game once to get a Phantasy Star generation:2 Clear Game. Start a second New Game using this generation:2 Clear Game. ------------------------------------------------ Table of Contents: {1} Paseo 1 {2} Arimaya 1 {3} Paseo 2 {4} Arimaya 2 {5} Paseo 3 {6} Old Shuren Factory {7} Nido Tower {8} Arimaya 3 {9} Paseo 4 {10} North Bridge {11} Arimaya 4 {12} Optano 1 {13} Paseo 5 {14} Optano 2 {15} Biosystems Lab {16} Paseo 6 {17} Optano 3 {18} West Bridge {19} Zema 1 {20} Paseo 7 {21} Zema 2 {22} Kueris 1 {23} Paseo 8 {24} Kueris 2 {25} Zema 3 {26} Kueris 3 {28} Optano 4 (29} Paseo 10 {30} Optano 5 {31} Roron Dump 1 {32} Zema 4 {33} Roron Dump 2 {34} Roron Dump 3 {35} Piata 1 {36} Paseo 11 {37} Zema 5 {38} Kueris 4 {39} Paseo 12 {40} Piata 2 {41} Paseo 13 {42} Kueris 5 {42} Uzo Island {43} Paseo 14 {44} Kueris 6 {45} Paseo 15, Arimaya 5, Optano 6, Zema 6, Kueris 7, Piata 3 {46} World map outside of AMeDAS {47} AMeDAS Ctrl + F {##} to find the next step or situation to follow. For example, if you are at your eleventh visit to Paseo, Press Ctrl + F and type in "{36} Paseo 11" without the quotation marks. ------------------------------------------------ {1} Paseo 1 - After speaking to Commander O'Connor and Nei, consult thrice. - At Paseo, have Nei talk to Daniel, who wants to become a thief. - After speaking to everyone in Paseo, Consult once. - Note on Darum at North Bridge: attempt to approach Darum twice. - Head for Arimaya. ------------------------------------------------ {2} Arimaya 1 - Consult after entering. - Examine all the destroyed buildings, plus the Control Tower. - Talk to Ira and consult. - Talk to Micheal and consult to hear about Teim. - After talking to Peter, consult thrice again. - After talking to everyone in Arimaya, consult twice. - Go back to Paseo after talking to old man Balaam. ------------------------------------------------ {3} Paseo 2 - Speak to Cain first. - Meet Rudger, BUT DO NOT put him in the party; consult. - Speak to everyone in Paseo again and consult. - Speak to Governor O'Connor. - At Paseo, have Eusis hear the dialogue about the orphanage from Cain. ------------------------------------------------ {4} Arimaya 2 - On your next visit, speak to everyone again WITHOUT Rudger in your party. - Return to Paseo. ------------------------------------------------ {5} Paseo 3 - Add Rudger to the party. - Let Rudger speak to Daniel, Isabel, and Titus. - Consult and hear Rudger speak about the Rascals in the Old Shuren Factory. - Head for Shuren. ------------------------------------------------ {6} Old Shuren Factory - Consult after entering. - Examine all the bodies of the Rascals on the top floor of Shuren. - Consult after finding the leader of the Rascals and receiving the Container Key and Ransom Note. - Consult after each time you find a stick of Dynamite. - Head for Nido Tower. ------------------------------------------------ {7} Nido Tower - Consult after entering. - Consult twice after meeting Teim. - Return to Arimaya. ------------------------------------------------ {8} Arimaya 3 - Talk to everyone now that you have Teim following you. - Examine the destroyed buildings. - Return to Paseo. ------------------------------------------------ {9} Paseo 4 - Head for Central Tower and speak with Governor O'Connor. - Talk to everyone now that Teim is following the team around. - Head to North Bridge. ------------------------------------------------ {10} North Bridge - After the tragedy, consult thrice in a row. - Return to Arimaya. ------------------------------------------------ {11} Arimaya 4 - Go to the Clone Lab to learn about Teim and Darum being sent there. - Talk to everyone in town and examine the destroyed buildings. - Head for Paseo. ------------------------------------------------ {12} Optano 1 - Consult after entering. - When you first reach Optano, consult. Talk to everyone, including the Motavians. - Also, be sure to hear about Star, Moon, and Sol Atomizers. - Return to Paseo. ------------------------------------------------ {13} Paseo 5 - Go home and meet Anne, but do not put her in party. Consult. - Go talk to Governor O'Connor thrice. Talk to everyone in town. Do so for Arimaya as well. - Add Anne to the party and return to Optano. ------------------------------------------------ {14} Optano 2 - Talk to everyone in town and consult to learn about musician in Optano and the Musik technique. - Have someone learn Musik from Aventino and consult. - Head to the Biosystems Lab. ------------------------------------------------ {15} Biosystems Lab - Consult after entering. - Consult after you use the Dynamite to blow up the door at level 1. - Consult after you use the Dynamite at level 3 to blow up the door. - Consult after receiving the Data Recorder. - Return to Paseo. ------------------------------------------------ {16} Paseo 6 - After giving the Data Recorder to Governor O'Connor, exit Central Tower and Consult before going to the library. - Consult again after the discussion with Adina. - Go home for Huey. Don't put him on the team yet. - Consult and talk to Governor O'Connor. - Consult after getting the Tube Key. - Talk to Governor O'Connor after getting the Tube Key. - You are now free to use Huey. Make sure Anne is on the team before heading to Zema. - Return to Optano. ------------------------------------------------ {17} Optano 3 - Talk to everyone in town. - Head for West Bridge. ------------------------------------------------ {18} West Bridge - Consult after entering, but before you use the key to open the door. - Consult after opening the door. - Head to Zema. ------------------------------------------------ {19} Zema 1 - Consult after entering. - Immediately save your game and go buy a Trimate if you don't have one. - Seek a boy named Uriel who will want a Trimate. Anne will give one to him. If you advanced the story too far, you will be unable to give Uriel the Trimate, so it's best to find him, then reset and go immediately to him. - Talk to everyone in town. - Return to Paseo. ------------------------------------------------ {20} Paseo 7 - Head for Central Tower and speak with Governor O'Connor. Leave and consult. - Head for the library and talk to Adina. - Go meet Amia, and don't put her in the party yet. Consult. - Talk to Governor O'Connor and consult. - You are now free to use Amia. You no longer HAVE to use Anne. - Return to Zema. ------------------------------------------------ {21} Zema 2 - Immediately save your game. - Look for a woman named Deborah; speak to her before you speak with a man named Zachariah. If you have spoken with Zachariah first, reset. - Be sure to hear about the broken bridge from Enos. - Go to the broken bridge to Kueris, examine it, and return to Zema. Consult. - Talk to everyone EXCEPT Enos. Consult after you talk to Luke and Uriel. - Now go talk to Enos to receive the Happiness Ring. Consult. - Head for Kueris. ------------------------------------------------ {22} Kueris 1 - Consult after entering. - Go talk to everyone in town, including the Motavians, and consult. - Return to Paseo. ------------------------------------------------ {23} Paseo 8 - Head for Central Tower and speak with Governor O'Connor. - Return home to meet Keinz, but do not add him to the team yet. Consult. - Talk to Governor O'Connor and consult. - You are now free to use Keinz. - Return to Kueris. ------------------------------------------------ {24} Kueris 2 - Talk to Nanette to get the Letter, then consult. - Return to Zema. ------------------------------------------------ {25} Zema 3 - Speak to everyone except Enos, then speak with him to receive the Maruera Berries. Consult. - Return to Kueris. ------------------------------------------------ {26} Kueris 3 - Give the Maruera Berries to the Motavian outside Hiram's house to receive the Motavian Ring. After this, consult. - Speak to everyone in town and consult. - Return to Paseo. ------------------------------------------------ {27} Paseo 9 - Rearrange your party so that you have Rudger and Huey. Make sure Amia is NOT on your team. - Return to Optano. ------------------------------------------------ {28} Optano 4 - Speak to all of the Motavians. Again, be sure Amia is NOT on the team. - Speak to Philip to receive the Silver Bullet Necklace. - Return to Paseo. ------------------------------------------------ (29} Paseo 10 - You no longer HAVE to use Rudger and Huey. - Add Amia to the party, then go back to Optano. ------------------------------------------------ {30} Optano 5 - Hear the dialogue about Motavian bandits from the Motavian. - You no longer HAVE to use Amia. - Head for Roron Dump. ------------------------------------------------ {31} Roron Dump 1 - Consult after entering. - Speak to all eight Motavians in both Northern and Southern Roron combined, then consult. - Return to Zema. ------------------------------------------------ {32} Zema 4 - Speak to Solomon in Zema to buy Polymetryl for 10,000 meseta. Consult after receiving it. - Head back over to Roron Dump. ------------------------------------------------ {33} Roron Dump 2 - Speak to the four Motavians in Northern Roron, then leave. - Give the Polymetryl to a Motavian in B2 South Roron, then consult. You have just failed the Polymetryl delivery, but if you want to save Nei, you have to do it. - Return to Zema and buy another Polymetryl, then consult. ------------------------------------------------ {34} Roron Dump 3 - Before you give the Polymetryl to the correct Motavian on B3 of South Roron, consult. - Consult after giving it away. - Speak to the Motavian twice to get the Jet Scooter. - Consult before AND after using the Jet Scooter. - Head for Piata. ------------------------------------------------ {35} Piata 1 - Consult after entering. - Talk to everyone in town. - Return home to Paseo. ------------------------------------------------ {36} Paseo 11 - Head for Central Tower and speak with Governor O'Connor. - Head home to meet Silka. Again, do not add her to the party. - Talk to Governor O'Connor and consult. - You are now free to use Silka. - Go back to Zema. ------------------------------------------------ {37} Zema 5 - Speak to everyone in town. - Go to Kueris. ------------------------------------------------ {38} Kueris 4 - Speak to everyone in town. - Return to Paseo. ------------------------------------------------ {39} Paseo 12 - Go see Governor O'Connor and consult. - Rearrange your party so that Keinz is on the team. - After adding Keinz, go see Governor O'Connor, then consult. - Go back to Piata. ------------------------------------------------ {40} Piata 2 - Take Keinz to Janis to learn about Dr. Luveno. - Talk to Gabrielle to learn of the Maruera tree on Uzo Island. Consult. - Return to Paseo. ------------------------------------------------ {41} Paseo 13 - Retrieve Silka from home. You no longer HAVE to use Keinz. - Go to Kueris. ------------------------------------------------ {42} Kueris 5 - Speak to the Motavian typically found outside the hospital thrice to learn about a missing painting. - You no longer HAVE to use Silka. - Head for Uzo Island. ------------------------------------------------ {42} Uzo Island - Consult after entering. - It might be a good idea to approach one of the false Maruera trees. - Consult before you approach the real Maruera tree. - Consult after receiving the Maruera Leaves. - Return to Paseo. ------------------------------------------------ {43} Paseo 14 - Add Huey to the party. - Go to Kueris. ------------------------------------------------ {44} Kueris 6 - Consult when you reach town. - With Huey in the party, see Hiram at Kueris. At first, say NO to Hiram; later, say yes. - Consult after receiving the Maruera Gum. - Talk to Hiram thrice with Huey after receiving the Maruera Gum. - Return to Paseo. You no longer HAVE to use Huey. ------------------------------------------------ {45} Paseo 15, Arimaya 5, Optano 6, Zema 6, Kueris 7, Piata 3 - Talk to every single person in every town. - In particular, chances are there are new dialogues with the Motavians and some talk about the Jet Scooter you acquired. ------------------------------------------------ {46} World map outside of AMeDAS - Consult after you investigate the whirlpool that leads to AMeDAS, but before using the Maruera Gum and entering. - Enter AMeDAS. ------------------------------------------------ {47} AMeDAS - Consult after entering. - When you confront Neifirst, she'll ask Nei if she intends to fight her. Say no, and then consult. - If you've done everything correctly, you will be able to revive Nei at the Clone Lab when this is over. Once you complete the resurrection, Nei cannot be removed from your party, just as before.